A computer or video game is a kind of electronic game that uses a user interface or input devices, such as a joystick, controller, or motion sensor device, to provide visual feedback. For example, a TV set or monitor, touchscreen, or virtual reality headset may be used to display this input.
With aural feedback, speakers or headphones, and other sorts of feedback (such as haptic technologies), video games typically enhance their gameplay. In contrast to video games, computer games like text adventure games, computer chess, and so on do not usually need a visual display.
What Is Minesweeper?
Minesweeper is a video game in which you play against the computer. It is a single-player game. The goal of the game is to remove all of the “mines” or “bombs” from a rectangular board without detonating any of them, using hints about the number of nearby mines in each area.
There are several platforms that can run the game, which date back to the 1960s. It contains a plethora of sub-varieties and variants.
Minesweeper dates back to the 1960s and 1970s mainframe games. Jerimac Ratliff’s Cube was Minesweeper’s forefather.
Mined-Out (Quicksilva, 1983), Yomp (Virgin Interactive, 1983), and Cube were all popular puzzle video games in the 1980s. Conway, Hong, and Smith released Relentless Logic (or RLogic) for MS-DOS in 1985; the player assumed the position of a private in the US Marine Corps carrying a vital message to the US Command Center.
In essence, RLogic is more like Minesweeper than Cube, however, there are several key differences: In RLogic, the player must traverse the minefield from left to right (the Command Center). Not all non-mine squares must be cleared. Also, there is no way to label or count mines located.
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The steps taken are tallied. Even though there is no high score feature, users may try to break their own record for a particular amount of mine. Unlike Minesweeper, the minefield size is set. The player may still set the mine count. Because the player must navigate through the minefield, it is sometimes difficult to win.
How To Play?
In the traditional theme of Minesweeper, mines are placed around a board split into cells. Unopened opened and flagged cells. Unopened cells are blank and clickable, but exposed cells are not.
The player flags cells to identify probable mine locations. Right-clicking a cell opens it. A player loses a life if they open a mined cell. Without a number or a blank tile (or “0”), the opened cell shows the number of mines diagonally and/or adjacently, and any adjacent non-mined cells are automatically opened.
Right-clicking a cell will mark it with a flag.
Flagged cells are still unopened and may be clicked on to open them, but they must first be unflagged with a right-click. Right-clicking on an opened cell with the same number of adjacent mines as adjacent marked cells opens all non-flagged unopened cells.
Chording is done by middle-clicking or simply left-clicking in various versions. A game of Minesweeper starts when a player clicks on an empty board.
This click is guaranteed safe, and some variations also ensure the safety of neighboring cells. During the game, the player utilizes knowledge from opened cells to determine safe cells to open next, iteratively solving the board.
The mine count is derived by subtracting the total number of mines from the number of highlighted cells. The mine count is helpful when there are few mines left.
When playing the game, the player often runs across circumstances when they cannot determine any more safe cells from the information supplied and must guess. Some Minesweeper variations allow you to solve the board without guessing.
To win, players must unlock all non-mine cells but not mine. Not all mined cells must be marked. The game’s “score” is the time it takes to finish. The timer begins when the player first clicks and stops when they finish.
Microsoft Minesweeper, first launched as a game bundle for Microsoft in 1990, became part of Windows 3.1 in 1992. The game became “iconic”, “renowned”, and even “the most successful game ever“, according to tech bloggers and journalists. In Windows 8 (2012) and later, the game must be downloaded as an app through the Microsoft Store.
Minesweeper is widely packaged with operating systems and GUIs, such as IBM’s OS/2, Windows, KDE (Unix-like OSes), GNOME Mines, and Palm OS. On the internet, clones abound.
The basic game has two or three-dimensional minefields with many mines per cell. X11-based XBomb, for example, provides triangular and hexagonal grids, while Professional Minesweeper for Windows does too. There are also multi-player varieties where people compete against one another.
The HP-48G graphing calculator contains a “Minehunt” version where the player must safely navigate from one corner of the playfield to the other. One of the few hints is how many mines surround the player’s present location.
Pokémon HeartGold and SoulSilver‘s non-Japanese Voltorb Flip game is a mix of Minesweeper and Picross. This paper-based minesweeper version begins with some squares visible. The player can’t expose any more squares, therefore they must accurately label the mines. It’s not like the ordinary minesweeper.
These puzzles appeared in the 2008–2009 Southwest Airlines magazine Spirit under the title “tentaizu“. The Love and Hugs Update 2015 brought “Minescreeper” to Minecraft. It’s like Minesweeper, except instead of mines, the player must dodge concealed Creepers.